Role

Lead designer

Platforms

Web and mobile

Timeline

3 months . 2022

Team

Product manager - Developers

Context

In 2022 LIVD was an early-stage start-up building an employee benefits appication. I conducted one-on-one interviews with potential users and worked with the team to synthesize the findings and prioritize the first version of the product.

My Role

As part of a team of 4 interns, I planned and executed user interviews, research synthesis, and MVP feature ideation

The Challenge

The Challenge

What would make employees use the app?

Livd needed to understand how people experienced employee benefits, rewards, and corporate discounts before deciding what to build.

We wanted to learn what motivated employees to use these programs, what made an offer worthwhile, and what would discourage them from engaging.

The goal was to define an MVP around real user needs rather than assumptions about what a benefits app should include.

User interviews

User interviews

Understanding what matters to employees

The competitive review helped us understand the existing range of benefits and reward experiences. But knowing what platforms offered didn't tell us what employees would actually find useful.

We explored that question through one-on-one interviews, looking at what made benefits relevant, worthwhile, and easy enough to use.

Questions covered what employees already used, what they valued, how they preferred to be recognized, and what would make a benefits app useful enough to return to.

4 Themes emerged

I collaborated with the team to organize interview findings through affinity mapping in FigJam. We grouped recurring observations into four themes.

Together, these themes helped the team move from individual interview comments to broader product opportunities.

Synthesizing research results
Synthesizing research results

Industry

E-commerce

Team

Senior designer, PM, Devs

Platforms

Web and mobile

Timeline

1 year

Context

GolfAvenue in an online marketplace selling new and used golf equipment. The website was built fast and had many usability issues. Over the course of a year I designed and proposed improvements to the checkout experience and worked closely with the team to implement changes.

This case study is about part of the revamp, were we implemented a side-cart to improve checkout completion.

Results

+14%

Users passing the offer step

+8.4 %

Higher Trade-ins

Industry

Ecommerce

Platforms

Web and Mobile

Timeline

1 Year - 2024

Team

Product manager - Developers

My Role

As the lead designer on this project I owned problem framing, design exploration, stakeholder alignment, and design delivery.

Themes generated from interviews

Make it relevant to me

Employees want offers that reflect their interests and lifestyles, rather than generic corporate discounts.

Make it relevant to me

Employees want offers that reflect their interests and lifestyles, rather than generic corporate discounts.

Make it worth my while

Offers need to provide clear value without requiring too much time or effort to redeem.

Make it worth my while

Offers need to provide clear value without requiring too much time or effort to redeem.

Make recognition feel meaningful

Rewards can make employees feel appreciated when they communicate genuine recognition from their employer.

Make recognition feel meaningful

Rewards can make employees feel appreciated when they communicate genuine recognition from their employer.

Give me a reason to return

Progress and opportunities to earn additional points could encourage employees to engage with the app over time.

Give me a reason to return

Progress and opportunities to earn additional points could encourage employees to engage with the app over time.

Prioritization

Prioritization

From insights to MVP priorities

We used the research findings to inform a team brainstorming and prioritization session. The goal was to balance impact and effort and avoid building too much before validating the core experience.

This prioritization gave the team a clearer starting point: make it easy for employees to discover relevant offers and redeem their points before investing in additional engagement features.

Outcome

The research gave the team a clearer understanding of what employees valued and helped shape a more focused MVP. Rather than treating every possible feature as equally important, we used the themes from the interviews to guide early product decisions.


The findings were then translated into product design, and the team built and launched the first version of the app.

Designed by Goli Pezeshk . 2026

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Designed by Goli Pezeshk . 2026

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Designed by Goli Pezeshk . 2026

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